

Perhaps people's perceptions of the game will change once they play it for the new consoles, but then we have all those Xbox One 720p issues to deal with, which may continue to overwhelm the narrative about the next-gen version of the game. It's not a universally shared belief, but scores are middling at best, and Ghosts feels like a rather awkward transition to the next generation. Ghosts has endured its share of criticism from the public and gaming press who are disappointed both with the campaign and multiplayer which feel more like "more of the same" than ever. That's an install base the industry hasn't seen possibly ever, and certainly not at a time when a series was as popular as Call of Duty is now. Still, I think it was somewhat disingenuous for Activision to blast out misleading headlines touting "$1B in sales" when the number of games shipped is not in any way a meaningful comparison to the number of games sold.īut as I said previously, I think that Call of Duty has an unprecedented opportunity to sell a huge amount of copies of Ghosts based on the fact that the popular series is going to be available across six separate platforms by the end of the month.

The same is true for other franchises like EA's Battlefield 4 and Ubisoft's Assassin's Creed 4, where sales are down ahead of the release of the new consoles. It's why sales aren't anywhere close to GTA V, but also not at Black Ops 2's level either. Many players are probably holding out another few weeks to pick up copies of Call of Duty: Ghosts for the next-gen systems they've preordered. Activision claimed that they wanted to " take their throne back" from Rockstar with Ghosts, but given the next-gen console landscape of the Xbox One and PS4, that wasn't likely going to be possible. This year, however, their record was snapped, or rather obliterated, by Rockstar's Grand Theft Auto V which had $800M in day one sales. Previously, Call of Duty had outsold its past installment on day one by tens or hundreds million dollars more with each new annual release, ultimately culminating in $500M day one sales of Black Ops 2 last year. “This year, the sell-through curve will be different than in past years due to the multiple launches of new hardware later in the month and more days between our launch and the high-volume Black Friday at the end of the month."
